Home Recent projects, starter ideas, and one prompt to jump into sprite-sheet creation.
SpriteOps

Prompt a game action. Get the GIF and the sheet.

Start from a character, creature, VFX, prop, or environment workflow. SpriteOps keeps the animated preview and source frames together so you can edit, combine, and export on the canvas.

Monkey run animation loop
Character loop Monkey run GIF
Wizard fireball animation loop
Action loop Wizard fireball
Torch flame animation loop
VFX loop Torch flame
UI pickup icon sprite sheet
UI sheet Pickup states
What do you want to make? Describe a character, prop, environment object, UI icon set, VFX loop, or tileset.
Mobile app beta Onboard game devs into a real sprite workflow.

Three screens explain the loop: create a sheet, animate usable frames, save assets into personal or team workspaces.

Sheet to GIF Clean loops with readable action beats.
Enemy hazard sprite sheet with creatures, traps, and impact-ready hazards
Enemy kit Hazards and creatures
Biome bushes, platforms, rocks, vines, and terrain props sprite sheet
World kit Bushes and terrain
Tree branches, vines, traversal props, and environment objects sprite sheet
Traversal kit Branches and vines
Ready loops Production sprite sheets and loops.
Enemy hazard production sprite sheet Enemy hazard source sprite sheet
Enemy hazard kit Spiders, bats, traps, impact reads
Biome bushes terrain production sprite sheet Biome bushes terrain source sprite sheet
Bushes and terrain Foliage, rocks, platforms, water
Tree branch traversal production sprite sheet Tree branch traversal source sprite sheet
Branch traversal Vines, anchors, platforms, foliage
Pickup and UI icon production sprite sheet Pickup and UI icon source sprite sheet
Pickups and UI Icons, powerups, route markers
Portal lightning magic VFX loop Portal lightning magic VFX source strip
Portal lightning Magic loop and energy pull
Rogue dash strict 6-frame loop Rogue dash source sprite strip
Rogue dash Fast read with motion trail
Bat flapping strict 6-frame loop Bat flap source sprite strip
Bat flap Wing timing and hover bob
Slime bouncing strict 6-frame loop Slime bounce source sprite strip
Slime bounce Squash and stretch loop
Treasure chest opening strict 6-frame loop Chest open source sprite strip
Chest open Lid motion and reward sparkle
Potion sparkle strict 6-frame loop Potion sparkle source sprite strip
Potion sparkle Idle pickup with shimmer
Coin spin strict 6-frame loop Coin spin source sprite strip
Coin spin Pickup rotation timing
Explosion strict 6-frame loop Explosion source sprite strip
Explosion VFX burst and dissipate
Torch flame strict 6-frame loop Torch flame source sprite strip
Torch flame Environmental idle motion
Portal swirl strict 6-frame loop Portal swirl source sprite strip
Portal swirl Magic loop with center pull
Plant bite strict 6-frame loop Plant bite source sprite strip
Plant bite Enemy chomp cycle
Robot walk strict 6-frame loop Robot walk source sprite strip
Robot walk Mechanical idle traversal
Fairy sparkle strict 6-frame loop Fairy sparkle source sprite strip
Fairy spark Hovering helper with particles
Monkey swinging on rope strict 8-frame loop Monkey swing source sprite strip
Monkey swing Traversal arc with stable silhouette
Barrel opening and coins popping strict 8-frame loop Barrel pop source sprite strip
Barrel pop Open, reward burst, settle
Shield block strict 6-frame loop Shield block source sprite strip
Shield block Defensive pulse and impact read
Create Brainstorm and fuse

Generate variants, merge ideas, change style, size, grid, and sheet shape.

Templates Start from game patterns

Characters, creatures, props, VFX, UI icons, tiles, and environment objects.

Animate Control the frames

Split rows, delete bad frames, reorder, change aspect, and export GIFs.

History Reuse finished work

Recover past sheets, GIFs, prompts, exports, and useful edit decisions.

Context session

Start with a sheet, prompt, or GIF.

SpriteOps keeps prompt, source focus, canvas frames, GIF, and export in one guided path.

Session

Start a new session

Next best action Start with a sprite pack brief.

Describe the hero, biome, props, and style. SpriteOps will route the next step to Create, Animate, History, or export.

Sprite sheet lab

Create sheets and loops.

01 Generate sheet Character, prop, UI, VFX, tile.
02 Click output Edit, isolate, animate.
03 Build loop Split, reorder, export.
Source focus Active sheet row

Use exact cells, rows, columns, or borders without leaving Create.

Character GIF from sprite sheet
Character sheet Ready GIF loop
Environment GIF from sprite sheet
Environment sheet Wide frame loop
Hazard GIF from sprite sheet
Hazard sheet Export preview
Generate
•••
Generation settings Keep the prompt simple. Tune only the output, look, motion, and next handoff.
Output
Count
Look
Motion
After generate

Type a simple idea. SpriteOps adds sheet, transparency, grid, and export details behind the scenes.

Animation lab

Convert focused sprites into a clean animated GIF.

1 Source 2 Preview 3 Refine 4 Export
Batch mode

Create six GIF options. Pick a favorite. Branch six more.

Start from one source, compare six loops, then branch six more from your favorite.

Source Current frames
Optional tuning: balanced arcade, readable crop
Balanced arcade loop for the next batch.
Optional: run one loop preset
Templates

Starter library

Pick a row, column, or cells. Animate uses that exact focus.
Selected sprite sheet
Selection preview Click cells to focus them, then send, build a GIF, or download PNG.
Animation board

Animate

Drop sprites here Click one output to split it into GIF frames, or select multiple assets to order them as frames.
Recent

History of sheets, GIFs, and exports.

Subscriptions

Plans, export tier, and checkout.

Starter SGD 5 / month Start making and exporting simple sprite assets.
  • Prompt to PNG
  • Basic history library
Checking checkout setup...
Pro SGD 24 / month For heavier generation, animation, and export workflows.
  • Higher workflow limits
  • Pack export and handoff briefs
Checking checkout setup...
Billing preview Preview checkout and plan access.

Plan estimates stay separate from the core sprite workflow so Settings does not interrupt creation.

01PlanStarter / Creator / Pro
02SessionCheckout route
03TaxTax and billing details
04ReturnSuccess / cancelled URL
Local estimate SGD 12 estimate 1 Creator seat, 0 asset packs, tax visible.
Subscription SGD 12
Asset packs SGD 0
Checkout path Plan + Tax
Creator 1 seat 0 packs Tax visible
Next Run route check
State Preview only

Status: not checked yet.

Plan checks
Route details
Run Check setup first. It will show whether billing needs more configuration.
Settings

Sound, canvas feel, and workspace controls.

Interaction sound Subtle click feedback
Canvas Keep creation visible
Errors Explain generation issues

Image failures now keep your prompt in place and state whether the server route, API key, or request failed.

Generated sprite output
Selected asset

Output

One change

Type one change. SpriteOps preserves identity and updates this asset.

Suggestions
Made Now
Tile Sprite
Frames -
Guidance None
Next Edit or build GIF
GIF Animate
Source prompt
More options
SpriteOps mobile

A phone-first onboarding flow for game asset creation.

Use this as the Expo/native first-run experience: quick value, real sprite visuals, then account/workspace setup.